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AI Agent Stack for DayZ Modding

AGENTIC-Z

Built Source Available to all

ADayZ CommunityDevelopment
11
Specialist Agents
25
Slash Skills
3
Agent CLIs
4
RAG Tools

Three-Layer Stack

// rules cascade from L1 → L3

Add Agentic-Z to your project and your AI gets three layers of context: how it should behave, what it knows about DayZ, and the slash commands you’d otherwise wire up by hand. It walks in already speaking DayZ instead of starting at zero.

L1
Rules

One ruleset, multiple platforms.

Whether you use Claude Code, Codex, or Gemini, your AI cuts the apologies, reaches for the right tool, and never mixes your personal preferences with the project’s rules.

CLAUDE.md / AGENTS.md / GEMINI.md
L2
Conventions

One DayZ playbook, every agent.

From day one, your AI knows how to inherit cleanly from vanilla classes, which suffix every texture needs, and why some modded classes silently fail. The DayZ quirks that can take weeks to learn.

.claude/skills/_shared/dayz-conventions.md
L3
Agents & Skills

Specialists for thinking, commands for doing.

Ask the script specialist about a tricky modded class. Hand the mod-debugger your crash log. Run /dayz-build-pbo to pack and deploy. The work is one step away, every time.

Claude Code → dayz-script-specialist

On-Tap Reference

// vanilla source + wiki, indexed locally

Your AI doesn’t just know DayZ in general. It can read the actual engine source and the community wiki on demand, indexed locally on your machine, without you copy-pasting code into the chat.

RAG
Source Code Search

Vanilla DayZ, vector-indexed.

Your AI can search the entire engine source: Enforce Script, configs, layouts, materials. Ask “how does the survival HUD bind player health?” and it pulls the actual vanilla code instead of guessing.

search_dayz_source
RAG
Community Wiki Search

Bohemia’s wiki, semantically searchable.

The community-maintained engine docs and scripting guides, indexed alongside the source. Ask about an Enfusion event lifecycle or a config inheritance pattern, and it pulls the wiki page that actually explains it.

search_dayz_wiki

The Style Guide

// the way DayZ pros write Enforce Script

Every agent that writes Enforce Script reads the same style guide: naming, indentation, modded-class patterns, the works. Mirrored locally so the rules apply offline and travel with every clone of Agentic-Z.

Sourced from TrueDolphin/references, used with thanks.

Quick Start

// install the plugin, run the wizard
~ // claude code — agentic-z install
# 1. Add the marketplace + install the plugin
>/plugin marketplace add DayZ-n-Chill/Agentic-Z
>/plugin install agentic-z@dayz-n-chill
 
# 2. Run the wizard — env check, scaffold, build, launch
>/dayz-init
 
# That's it. Wizard scaffolds |, builds the PBO, and launches diag.

Become a Contributor

// built by modders, for modders

Every agent, skill, and convention in Agentic-Z started as a real problem someone hit while shipping a mod. Pitch a skill, fix a bug, propose an agent, or share what you built. Whether you’re a seasoned Enforce Script dev, a server admin, a 3D artist, or learning DayZ modding for the first time, your contributions matter.