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v0.1.0 — Initial Release

Brian Orr
DayZ n' Chill

First public release of Agentic-Z — an AI agent stack for DayZ modding with first-class support for Claude Code, Codex, and Gemini. Cloning the repo gives you a ready-to-go DayZ mod project with shared rules, agents, skills, and helper scripts across all three CLIs.

Highlights

  • 12 specialist agents — script, config, asset, map, UI, server-admin, object-builder, workbench, mod-debugger, mod-reviewer, docs-wiki-sync, and the meta agent-creator.
  • 20 slash skills for the full mod lifecycle — /dayz-new-mod, /dayz-build-pbo, /dayz-launch-test, /dayz-pack-texture, /dayz-edit-types, /dayz-split-types, plus environment helpers (/dayz-preflight, /dayz-workdrive).
  • DayZ RAG — semantic search over vanilla Enforce Script + the Bohemia community wiki via the dayz-rag MCP server. Build locally with /dayz-search-index or pull the prebuilt index with /dayz-search-download.
  • Multi-CLI sync/sync-skills links the repo's skills into Claude Code, Codex, and Gemini home dirs so all three agents see the same commands.
  • Superpowers plugin integration — TDD, plan-first, and brainstorm-first workflows for general code (skipped on DayZ tasks where Enforce Script conventions take over).
  • Obsidian vault — repo root works as a vault for graph-view navigation across CLAUDE.md, agents, skills, and docs.
  • Docusaurus wiki mirror kept in sync via the docs-wiki-sync agent.

Getting started

git clone https://github.com/DayZ-n-Chill/Agentic-Z.git
cd Agentic-Z
python .claude/skills/sync-skills/sync.py
python .claude/skills/dayz-search-download/download.py # optional, ~1 min vs 25-30 min build

Then open in Claude Code, Codex, or Gemini and start with /dayz-preflight.

See the README for full docs.